WIJAYANTI, Arfilia; ., Wiyanto; RIDLO, Saiful; ., Parmin. Implementation of STEAM Gamification in Science Learning: A Systematic Literature Review. Journal of Posthumanism, [S. l.], v. 5, n. 7, p. 827–851, 2025. DOI: 10.63332/joph.v5i7.2846. Disponível em: https://posthumanism.co.uk/jp/article/view/2846. Acesso em: 19 mar. 2026.