Development of Software Assets Based on Reuse
DOI:
https://doi.org/10.63332/joph.v6i2.4014Keywords:
Software Reuse, Software Assets, Essentialization, Software Engineering, Essence KernelAbstract
The objective of this research was to propose an essentialized practice for the development of software assets based on reuse, in order to improve its understanding and application in software development contexts. The study addresses the limitations of traditional textual descriptions of practices, which are often ambiguous or difficult to interpret. To overcome this issue, the Model for Unified Definition of Practices in Software Engineering was applied to identify and structure the essential elements of the proposed practice, ensuring clarity and proper naming. The methodology included a review of conceptual references and a theoretical study on software asset reuse, followed by the construction of the practice using the essential practices approach. The practice was validated through expert consultation with Software Engineering professionals, who evaluated its clarity, usefulness, and applicability. The results show that essentialization supports clearer definition and effective application of the practice.
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This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
CC Attribution-NonCommercial-NoDerivatives 4.0
The works in this journal is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
