Development of Software Assets Based on Reuse

Authors

  • Erika Orbes Universidad de Nariño, Colombia
  • Alexander Barón Salazar Universidad de Nariño, Colombia
  • Oscar Revelo Sánchez Universidad de Nariño, Colombia

DOI:

https://doi.org/10.63332/joph.v6i2.4014

Keywords:

Software Reuse, Software Assets, Essentialization, Software Engineering, Essence Kernel

Abstract

The objective of this research was to propose an essentialized practice for the development of software assets based on reuse, in order to improve its understanding and application in software development contexts. The study addresses the limitations of traditional textual descriptions of practices, which are often ambiguous or difficult to interpret. To overcome this issue, the Model for Unified Definition of Practices in Software Engineering was applied to identify and structure the essential elements of the proposed practice, ensuring clarity and proper naming. The methodology included a review of conceptual references and a theoretical study on software asset reuse, followed by the construction of the practice using the essential practices approach. The practice was validated through expert consultation with Software Engineering professionals, who evaluated its clarity, usefulness, and applicability. The results show that essentialization supports clearer definition and effective application of the practice.

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Published

2026-02-25

How to Cite

Orbes, E., Salazar, A. B., & Sánchez, O. R. (2026). Development of Software Assets Based on Reuse. Journal of Posthumanism, 6(2), 671–688. https://doi.org/10.63332/joph.v6i2.4014

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Articles